@Hans
@Jenyk Ja spise vidim problem v tom case - cim dal tim vice her vychazi, co bych si chtel zahrat, ale cim dal tim vice to nestiham - a to nemyslim tim, ze bych ja osobne nemel cas. Sam tomu jsem schopny venovat dve tri hodiny vecer uplne v klidu, a to stiham pritelkyni, praci, deti a konicky.
Jenze i ty tri hodiny jsou kolikrat sakra malo - a radeji sahnu dneska treba po Factoriu, nebo novem Horizonu. Nemam obecne cas hrat sebelepsi hry dvakrat nebo trikrat, natoz Remastery.
Problem je pak i s DLC - jak hra vyjde, tak ji dohraji. Uz se k ni kolikrat nemam cas vracet za par mesicu kvuli nejakemu DLC, protoze uz mam zase rozjeteho neco jineho.
@MaxLaMage
@Luk83 no, problem je, ze to mozna napsalo EGM, ale celkove jsou recenze v negativnim / prumernem ohlasu.
A ze tam je Portal - ok, tak pridali mod, ktery nejakym zpusobem dava moznost "zavzpominat" na stare dobre casy, ale jako vazne - neni lepsi si zahrat uz ty starsi dily rovnou ?
Kdyby tam Portal nebyl, tak mas akorat Conquest a Breaktrough a Hard Zone ( coz je mod, ktery je fajn, ale proste Battlefield je primarne o valecne vrave, ne o jezdeni buginou a sbirani disku )
Coz by nebylo na skodu, ale naprosto souhlasim s tim, ze na to jak nektere veci byly vymakane nebo proste fungovaly v BF V nebo predchozich dilech, tak tady nejsou.
Jinak jeden borec to popsal krasne, co tam chybi
No standard server browser
Fewer standardized game modes (Can't even play TDM or smaller scale modes without relying on community servers. Really?)
No standard hardcore mode
No persistent lobbies (seriously why do I have to matchmake after EVERY round?)
Fewer in-game assignments
No class system
Less character customization options (than BF5)
No profile progress/stats page in the menu
No battle log/stats tracker for other players
No global leader boards
No dog tags (they still sort of exist I guess?)
No custom emblems
No cross-game profile screen (BF 4, HL, 1, and V were all linked by a menu if you owned them digitally, was a neat feature.)
No spectator mode
No permanent community servers (would be useful for clans and events)
No Central US servers
No test range (this one is sort of compensated for with single payer servers vs bots)
Fewer guns (even including all the portal guns, BF4 still had more at launch)
Fewer infantry gadgets
No manual leaning
No diving while swimming
No high wall vaulting
No crouch sprinting
No backwards prone
No explosion knockback
No rolling after falling from heights
No ammo or health pickup off teammates
No scope zeroing
No tiered reloads/paused reloads
No melee weapon choices
No thermal optics
No indirect fire gadgets
Less anti-tank launchers (Come on man only one?)
No lock-on launchers (The M5 works with the SOFLAM but that requires 2 people)
No AP mines/claymores
No suppression mechanic (This one I don't mind but I'm including everything)
No first person takedown animations (whether this is a downgrade is up for debate, but I think it is)
ewer vehicle types (and separate vehicle progression per faction even though they are functionally identical... why???)
No naval vehicles (Except I guess the hovercraft technically)
Cannot spawn in a passenger seat in transports at round start.
No vehicle gunner direction indicator
No lock on direction indicator
No unoccupied seat indicator on friendly vehicles
No vehicle enter/exit animations
No tank turret decoupling (This was so great in BF4!)
Less vehicle driver/pilot customization options
No tank zoom customization options
No tank gunner customization options
No heli gunner secondary weapons
No separate heli/fixed-wing controls
No rocket aiming reticle for helictopters
No control input while looking behind/free looking in aircraft (BF1 and V pilots, this one is gonna absolutely suck for you guys)
No joystick/non-generic gamepad support
General consensus seems to be that the helicopter and fixed wing flight models are a step down from BF4.
No behemoths
No squad wipe scoring
No player damage points
No vehicle damage points
No vehicle kill assist points
No laser designation kill assist points
No headshot bonus
No long-range kill bonus
No assist counts as kill bonus
No multi-kill bonus
No killstreak stopped bonus
No comeback bonus
No squad objective play bonus
Oversimplified teamplay scoring (i.e. healing a teammate always gives you a flat +5xp rather than being based on how much you heal them)
No commander
No special squad call-in abilities
No squad field upgrades
No in-game VOIP (coming soonTM)
Fewer factions (with almost nothing to give the 2 factions any distinction)
No cross-team chat
No team changing
No "create new squad" option
No self protmot to squad lead using "request order"
No clans/platoons (coming soonTM)
No view of squadmates while in the spawn screen
Smaller squad size
No "Medic incoming" indicator in downed state (coming soonTM)
No rank names/icons, just a number.
General consensus seems to be the audio design is bad, especially compared to both BF3 and BF1.
3D soundscape is almost non-exsistent
Less impactful soundtrack (menu music is very dull and repetitive)
End of round music is dull and uninteresting (compared to BF1 and V this is a big downgrade)
End of round voicelines are just so tone-deaf and awful. I can't describe how much I hate them. (Tried to keep the rest of the list objective, but I had to add this. You guys understand)
@Terepin
@Terepin a mas nejaky tip, jak to jako obejit ? :D Jako na PC je to free, ale kdyz to je takhle nastavene od Sony, tak to nijak neochcijes ;) nebo myslis, ze plati specialne kvuli tomu PS+ ?
nicmene, jo no, je to desna kravina, nevim, proc to nepresunou konecne do neplaceneho useku.
@Smaug.: takovy ten klasicky vtipek jak velke firmy sypou miliony dolaru do cbyer security a pak to stejne zbori user s local admin rights, co otevre prilohu v poste :)
@Superman25: tak jako do jiste miry se to dari momentalne Destiny 2, ta ma obe slozky. Problem ale asi je, kdyz pak sazis nove a nove veci, tak pak nektere prestanou pribehove davat smysl.
Ja jsem tedka do Destiny 2 naskocil od piky znova, a cumim, co tam je jinak. A nektere pribehy se hrat uz ani nedaji. :) je to takovy solidni pribehovy clusterfuck, kde fakt nevim ktera bije a kdo je kdo. Ale raidy mne zatim bavi, stejne jako prochazet minule DLC, ktere jsou hratelne. A paradoxne zrusenim levelovaciho systemu je ve vsech raidech a aktivitach porad hodne hracu a nemas pocit, ze musis nekam “ vylevlit “. Bungie si v tomhle makli pekne.
Ale poradny singl je taky fajn - posledni dobou mam akorat pocit, ze vsichni hraji WarZone nebo jiny battle royal, furt dokola.
Poprve jsem teda majitelem xbox (series x) a teda ty baterky mne desne stvou oproti akumulatoru co ma Sony v ovladacich. Vibrace a sluchatka, a baterky jsou po par hodinach venku.
Zrovna teda audio mi prislo u CP fakt paradne vymyslene - prave to, ze clovek vejde do klubu a tam ho prasti ohlusujiici hudba, kdyz tam je koncert a tak. Ale celkove ozvuceni v CP je to posledni, co potrebuje nejakou upravu.
Nevim no, destruktivni prostredi je fajn, ale trosku postradaji smysl - resp. s tim by chtel rebalanc s ostrelovaci ( max. pocet sniperu omezit na tri / ctyri pro kazdou stranu).
Takhle to bude jako vzdycky - tanky nekam na kopecek, a budou sypat strely na objective, dokud se nebude dat za cim kryt a sniperi to budou kosit z dalky. Jedna vec je, ze v realu by to slo rozbit, ale herne to bude spise na skodu.
Uplne vidim, jak to bude vypadat - uz takhle je tech sniperu v tanku / s puskou jak komaru, a branit objective je fakt hruza. S tim, ze mam k dispozici jeden smoke granat je to fakt nemozne, se proti tehle palbe kryt dele jak deset vterin.
Osobne se mi cokoliv z Ciny celkem hnusi - o to vice jsem nasrany, ze tam vsechno vyrabeji.
Obecne mi neni sympaticke nic - pristup k lidem, ze jich je hodne, byli vzdycky dost agresivni v politice. . . o to vice, ze cela spolecnost je na nich zavisla kvuli vyrobe.
No, co se tyka Amazonu, tak to sedi. Je to hodne "data-metrics obsessed" spolecnost. Kazdy musi svoje rozhodnuti podlozit tunou dat a vseho mozneho, nasledne se o tom vedou dlouhosahle debaty - coz je super, pokud delate rozhodnuti o tom, jak usetrite na stavbe datacenter, ale ne pro vyvoj her.
Vzhledem k tomu, ze tohle se v Amazonu nezmeni jen tak, si myslim, ze vyvoj her jeste bude dost dlouho trvat, nez se dostane na nejakou adekvatni uroven.
Druha vec je, ze Amazon je dost paranoidni co se tyka pouzivani vseho 3rd party, at uz se jedna o blby Word, nebo komunikacni kanaly, takze se vsechno tak nejak vyvyji od piky, nebo modifikuje podle vlastnich potreb, coz vyvoj s nejakymi assety nebo open source toolami komplikuje.
@martas: to je trosku irelevantni argument, protoze spotreba 36.miliard barelu ( celosvetove) rocne za beno je oproti tomu pohoda, co se tyce zateze na ekologii no.
Nejsem teda nejaky eko fanatik, ale tohle numero je dost vysoke na to, aby bylo jasny, ze par baterii v tesle je spise prdnuti do hurikanu.
Navic u lithiovych baterii je potencial je recyklovat, vetsinou z 80% ,u spaleneho benzinu je sance kolik ? Nula, plus minus ?
I teda 80% je porad malo, neni to sto pro, ale je to stokrat lepsi, nez megatuny popela, co vypoustime do luftu ted.
Obecne - pouzivat jako zdroj, kdy se neco vylozene pali, neni nikdy dobry.